Insurgency Wiki
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(Added Galil's to list of weapons with bipods.)
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* ''[[M249]]''
 
* ''[[M249]]''
 
* [[M14 EBR]]
 
* [[M14 EBR]]
  +
* [[Galil SAR]]
 
{{flag|ins}} [[Insurgent Forces]]
 
{{flag|ins}} [[Insurgent Forces]]
 
* [[Mosin]]
 
* [[Mosin]]
 
* ''[[RPK]]''
 
* ''[[RPK]]''
 
* [[FAL]]
 
* [[FAL]]
  +
* [[Galil]]
 
| supply = {{supply|2}}<br />{{supply|1}} ([[Designated Marksman]])<br />{{supply|0}} ([[Support]] and [[Machine Gunner]])
 
| supply = {{supply|2}}<br />{{supply|1}} ([[Designated Marksman]])<br />{{supply|0}} ([[Support]] and [[Machine Gunner]])
 
}}
 
}}

Revision as of 23:58, 1 November 2016

A bipod is an attachment attached to the underbarrel of a weapon, allowing it to deployed on a surface, improving recoil control and stability.

Insurgency

In Insurgency, the Bipod is an attachment that can be attached for some sniper rifles, while being attached by default to light machine guns. It is designed to provide the shooter with a platform that allows for reduced weapon sway and increased recoil control.

Mechanics

These are the default values. Actual values differ between weapons.

  • Reduces recoil 70% when deployed
  • Reduces weapon sway 75% when deployed

Trivia

  • The bipod is attached by default to the M249 and RPK and cannot be unequipped.
  • The player may disable the "Auto Deploy Bipod" feature in the game settings. This may prevent the player from unintentionally deploying the bipod.  
  • The bipod will automatically undeploy if the player uses any of the movement keys