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The RPK, or Ruchnoy Pulemyot Kalashnikova (Russian: Ручной пулемёт Калашникова; English: Kalashnikov hand-held machine gun) is a 7.62×39mm Soviet/Russian light support weapon, developed in the late 1950s. The U.S.S.R. had chose Mikhail Kalashnikov's design along with the AKM to standardize the Soviet arsenal and replace the aging RPD. Because the RPK had literally a 95% part compatibility with the standard AKM pattern rifle, it was extremely cost efficient for the Soviet Union to manufacture.

The RPK was introduced in 1961 and is still in service today, with more recent variants introduced to modernize the design.

Insurgency[]

The RPK is a light machine gun available to the Insurgent faction. It features a 75-round drum magazine and a bipod by default. It is heavier than the AKM but fires the same round with similar recoil patterns. The RPK is the counterpart to the Security faction's M249, when compared side by side, the RPK features higher damage per bullet, a faster loaded and unloaded reload time, and less obstructive iron sights. The RPK also has a faster scope-in time when compared with the M249.

Attachments[]

Optics
Siderail
Underbarrel Bipod (static)
Ammunition
  • The Bipod is a default under-barrel attachment that cannot be taken off.
  • Suppressors are not available for the RPK in standard PvP play.

Media[]


Insurgency: Sandstorm[]

The RPK-204 is a Light Support weapon given to Insurgent Gunners.

With such similarities in production to the standard AKM, the RPK-203's performance is nearly identical to its rifle counterpart, aside from extremely minor stat increases to velocity and penetration due to its longer barrel,

Due to it being given to Gunners, it does implement a few features that help distinguish it from the AKM, namely the integrated bipod, and the option to equip 40 round extended mags and 75 round drums.






Trivia[]

General[]

  • Due to the RPK being built off of the AKM's receiver, they both share the same iron sight.

Insurgency[]

  • Due to the RPK being based off of the AKM, the front muzzle brake is slanted, giving it resemblance to a Romanian RPK model.
  • Although the AKM and RPK fire the same round and have interchangable magazines in real life, picking up a AKM/RPK after spawning with the other will still grant the player only around one magazine's worth of ammo. This is most likely for balance purposes, since the AKM and RPK are the only two weapons in-game that have interchangeable magazines of differing capacities. 
  • The drum magazine is missing a windup key on the first person model and the worldmodel.  
  • When used with a zoom rifle scope (e.g. 2x Red Dot), it has poor recoil control as it can be seen with the camera violently shaking as you fire a shot.  
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