Tell is a map featured in Insurgency: Contest Maps.
Insurgency[]
Tell is an epic map that thrusts players into methodical street by street clearing. It's tight design creates a challenging uphill battle where every corner counts.
The map placed third in the Gamebanana & Razer Insurgency Mapping Contest[1].
Game Modes[]
Ambush[]
In Tell Ambush, Insurgent Forces must escort a VIP to the extraction point.
Push[]
Occupy[]
Checkpoint[]
Developer Notes[]
"[Tell is] a three point push map set on a small hill in a middle eastern metropolis."
— Zach Snyder, Insurgency Level Designer[2]
Gallery[]
Trivia[]
- The name "Tell" is Arabic for "Hill," or more specifically, A man-made hill that is the result of generations of building and rebuilding on a particular site. [2]
- The author of Tell was hired by New World Interactive, as a result of releasing this map.
- The map features the Islamic call to prayer which you can hear randomly.
- Tell is one of only three maps for the Ambush game mode where the Insurgents need to escort the VIP(The other two being Heights and Siege)
[Edit] Multiplayer locations of Insurgency
| |
---|---|
Insurgency | Market • Siege • Contact • Uprising • Ministry • District • Peak • Heights |
Molotov Spring | Buhriz • Revolt |
Sinjar | Sinjar |
Hunt | Panj |
Nightfall | Verticality • Verticality Night • Market Night • Uprising Night • Ministry Night • District Night • Heights Night • Sinjar Night • Buhriz Night |
Contest Maps | Tell • Station • Dry Canal |
Conqueror | Kandagal |