Most modern military assault rifles have selective firing modes, designed to allow the operator more flexibility over their accuracy, fire rate, and shooting patterns. Variations of fire modes include semi-automatic, 2-round-burst, 3-round-burst, and full auto.
In Insurgency, the fire mode on weapons is displayed at the lower right-hand corner, beside the magazine indicator. The fire mode on a weapon can be changed using the Cycle Firerate key bind, which is defaulted to . Players are able to change their fire mode any time the weapon is selected, even while sprinting. However, while switching the fire mode, the user cannot fire their weapon for a brief amount of time. Their aim will also be off if toggling the fire mode while aiming down sights.
Fire Modes of Insurgency Edit
|Semi-automatic||AC-556, AKM, AKS-74U, Galil, Galil SAR, M14 EBR, M16A4, M1911, M1 Carbine, M45A1, M9, Makarov, Mk18, MP5K, UMP-45, FAL, SKS, RPK|
|3-round Burst||AC-556, M16A4, MP5K|
|Automatic||AC-556, AKM, AKS-74U, FAL, Galil, Galil SAR, M14 EBR, M249, Mk18, MP40, MP5K, Sterling, UMP-45, RPK|
*Italics denote weapons with only one fire mode
- In order to gain a competitive advantage while using automatic weapons, it is recommended that users leave the weapon in full auto mode and simply tap-fire the weapon to simulate semi-automatic fire. This way, the user will not be at a disadvantage when faced with firefights that shift from open streets to narrow corridors.
- The use of WSWAT series, in which the fire mode selector was also by default. as the default fire mode selector button could be a homage to the
[Edit]Gameplay Mechanics of Insurgency
|Player Mechanics||Health • Stamina • Weight • Player speed • Slide • Crouch • Prone • Lean • Focus • Suppression • Aiming • Heads-up display • Commo Rose • Hitbox • Item pickups • Tactical Map|
|Weapon Mechanics||Damage • Damage multiplier • Fire mode • Recoil • Penetration • Reloading • Weapon attachments • All Kit Weapons • Weapon collision • Weapon length|
|Engine Mechanics||Source Engine|
|Multiplayer Mechanics||Supply Points • Squad • Spectator Mode • Scoreboard • Ranks • Tiers|
|Miscellaneous||Achievements • Console Commands • Steam Workshop|
Insurgency: Modern Infantry CombatEdit
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