A knife, or known primarily as a combat knife or fighting knife, is a cutting weapon designed for military use, specifically for close combat; however, since the end of trench warfare, most military knives have been primarily designed for utility/tool use (clearing foliage, chopping branches for cover, opening ammunition crates, etc.).
Insurgency features two knives, each designated to a respective faction. Both knives function identically and only differ in appearance. Knives are all-kit weapons that cannot be unequipped. Knife attacks are not guaranteed one-hit kills, and do relatively low damage to opponents facing the wielder. A significant damage bonus is applied to knife attacks from behind and will result in a one-hit kill.
|Operators|| Security Forces
|Max range ?||75|
|Rate of fire||30|
|Supply points ?||0|
|Weight points ?||1/640|
This standard issue bayonet originated in the United States and was first adopted by the United States Marine Corps in 1942. It is a basic blade with a slicing edge and sharp point.
- The lower damage to the front is supposedly to simulate the enemy fighting back.
- In the early days of Insurgency the knife would need about 7 stabs to the front making it virtually useless if the enemy is aware of you.
[Edit]Weapons of Insurgency
|Security Forces||Insurgent Forces|
|Submachine guns||MP5K • UMP-45||MP40 • Sterling|
|Carbines||AC-556 • Mk18 • M4A1||M1 Carbine • SKS • AKS-74U|
|Assault rifles||M16A4 • Galil SAR||AKM • AK-74 • Galil|
|Battle rifles||L1A1 SLR • M14 EBR||FAL|
|Light machine guns||M249||RPK|
|Handguns||Makarov • M45A1 • M9||Makarov • Model 10 • M1911|