The MP 40 is a submachine gun first designed and manufactured in Nazi Germany and used extensively by Fallschirmjäger (paratroopers), platoon and squad leaders, and other troops during World War II. It fires the now NATO Standard 9x19mm Parabellum cartridge, typical of many pistols and submachine guns. Since the Second World War it has been used primarily by Insurgent and rebel groups around the world.


General information
Inventory slotPrimary
Weapon classSubmachine gun
Fire modesAutomatic
OperatorsFac ins Insurgent Forces
Drop start10
Drop end8000
Max range ?8000
Rate of fire550
Reload time3.00s loaded
4.63s unloaded
General statistics
Penetration10 "200"
8000 "135"
Supply points ?2 Icon supply
Weight points ?128/640
Weight4.02 kg
Length ?16

The MP 40 is one of two submachine guns available for use by the Insurgent faction (the other being the Sterling). It has a low rate of fire at 550 rounds/min; reflecting the MP 40's real world counterpart and allowing for considerably more controllable automatic fire in the right hands than the Sterling or any of the automatic rifles will allow. The low rate of fire also means running out of ammunition is very unlikely, and muzzle flash is less of a problem. However, its paltry damage levels only rival the pistols, without the safety blanket of higher fire rates that the other sub-machine guns enjoy. It is because of these damaging traits that the MP-40 has taken on a stigma in the community, with many citing it as the worst weapon available.

It is a lightweight weapon, on par with the Sterling, and it's iron sights are a hooded front blade type, with the tip of the central post providing a relatively clear point of aim, and can be used effectively out to a fairly long range.

The iron sights of the MP 40 are considerably easier to use than those of the Sterling, as they are far more open and obscure far less of the target, forgoing the need for an optic.

Attachments Edit

Underbarrel Foregrip (static)


  • The inclusion of the MP 40 is a tribute to the game (and previously mod) Red Orchestra, as some of the staff from NWI have worked on the Red Orchestra project.
  • Because of a feeding problem caused by the particular type of magazine the MP 40 utilises, many soldiers in the real world loaded their magazines with only 30 rounds, despite the MP 40 having a 32 round capacity. This is also reflected in-game.
  • The MP-40 has a slightly lower damage at range when compared to the M9 of the same calibre; this is counter-intuitive however, as the longer barrel of the MP-40 would realistically boost long range performance as well as penetration by virtue of an increased muzzle velocity.