Tiers are featured in Insurgency.
In Insurgency, tiers are labels given to each player based on their skill level. Tiers serve no practical purpose other than as feedback to the player regarding their performance. There are 3 tiers featured in Insurgency: Grunt, Veteran, Warlord.
|Grunt||Be within the bottom 33% of players.|
|Veteran||Be within the middle 33% of players.|
|Warlord||Be within the top 33% of players.|
Note that the rank of a player does not affect their tier.
[Edit]Gameplay Mechanics of Insurgency
|Player Mechanics||Health • Stamina • Weight • Player speed • Slide • Crouch • Prone • Lean • Focus • Suppression • Aiming • Heads-up display • Commo Rose • Hitbox • Item pickups • Tactical Map|
|Weapon Mechanics||Damage • Damage multiplier • Fire mode • Recoil • Penetration • Reloading • Weapon attachments • All Kit Weapons • Weapon collision • Weapon length|
|Engine Mechanics||Source Engine|
|Multiplayer Mechanics||Supply Points • Squad • Spectator Mode • Scoreboard • Ranks • Tiers|
|Miscellaneous||Achievements • Console Commands • Steam Workshop|